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LDtk: everything is here
I am currently reading a little into HaxeFlixel and Heaps. For future projects, I want to switch to one of them (I have not yet decided which one). It will be e...
First Prototype is live!
Yes, it finally happened. Although I didn't do everything that I wanted to do in my last post, I felt like it was about time to upload something. The flexible e...
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Polishing and thoughts on first prototype
It has been a while since my last update, so I thought I should post a little update. In the end of the last devlog I mentioned a few bugs. All of them are fixe...
Progress on the level editor
Since my last devlog entry, I managed to implement quite a few things. For instance, chunks are now a thing. When editing a map, chunks are loaded smoothly into...
Creating the initial level editor
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Currently I am working on the level editor. With the current state, basic levels are already possible. As you can see in the screenshot, you can add solid block...

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